UE3:SeqEvent_PickupStatusChange (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_PickupStatusChange
Package:
Engine
This class in other games:

event that is triggered when a PickupFactory's status changes

Default values

Property Value
bPlayerOnly False
MaxTriggerCount 0
ObjName "Pickup Status Change"
OutputLinks[0]
Member Value
LinkDesc "Available"
OutputLinks[1]
Member Value
LinkDesc "Taken"