UE3:TeamChatProxy (UT3)
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Object >> Actor >> Controller >> PlayerController >> Admin >> MessagingSpectator >> TeamChatProxy |
- Package:
- WebAdmin
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Provides a proxy for team chat
Copyright 2008 Epic Games, Inc. All Rights Reserved
Author: Michiel 'elmuerte' Hendriks
Properties
receivers
Type: array<delegate<MessagingSpectator.ReceiveMessage> >
Subobjects
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: MessagingSpectator.CollisionCylinder
No new values.
Sprite
Class: Engine.SpriteComponent
Inherits from: MessagingSpectator.Sprite
No new values.
Functions
Events
TeamMessage
reliable client event TeamMessage (PlayerReplicationInfo PRI, coerce string S, name Type, optional float MsgLifeTime)
Overrides: MessagingSpectator.TeamMessage
Other instance functions
AddReceiver
function AddReceiver (delegate<MessagingSpectator.ReceiveMessage> ReceiveMessageDelegate)
ClearReceiver
function ClearReceiver (delegate<MessagingSpectator.ReceiveMessage> ReceiveMessageDelegate)
InitPlayerReplicationInfo
function InitPlayerReplicationInfo ()
Overrides: MessagingSpectator.InitPlayerReplicationInfo
spawns and initializes the PlayerReplicationInfo for this Controller