UE3:UIDataProvider_OnlinePartyChatList (UDK)
Object >> UIRoot >> UIDataProvider >> UIDataProvider_OnlinePlayerDataBase >> UIDataProvider_OnlinePartyChatList |
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This class is responsible for retrieving the party chat member list from the online subsystem and populating the UI with that data.
Properties
IsInGameSessionCol
Type: string
Modifiers: localized
The column name to display in the UI
IsInPartyVoiceCol
Type: string
Modifiers: localized
The column name to display in the UI
IsLocalCol
Type: string
Modifiers: localized
The column name to display in the UI
IsPlayingThisGameCol
Type: string
Modifiers: localized
The column name to display in the UI
IsTalkingCol
Type: string
Modifiers: localized
The column name to display in the UI
NatTypeCol
Type: string
Modifiers: localized
The column name to display in the UI
NatTypes
Modifiers: localized
The text to use for nat types
Default value: "Unknown"
NickNameCol
Type: string
Modifiers: localized
The column name to display in the UI
PartyMembersList
Type: array<OnlineSubsystem.OnlinePartyMember>
Gets a copy of the friends data from the online subsystem
Functions
Events
OnRegister
Overrides: UIDataProvider_OnlinePlayerDataBase.OnRegister
Binds the player to this provider. Starts the async friends list gathering
Parameters:
- InPlayer - the player that we are retrieving friends for
OnUnregister
Overrides: UIDataProvider_OnlinePlayerDataBase.OnUnregister
Clears our delegate for getting login change notifications
RefreshMembersList
Re-reads the friends list to freshen any cached data
Other instance functions
OnLoginChange
Executes a refetching of the friends data when the login for this player changes
Parameters:
- LocalUserNum - the player that logged in/out