UE3:UIEvent_OnLeaveState (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
UDK Object >> SequenceObject >> SequenceOp >> SequenceEvent >> UIEvent >> UIEvent_State >> UIEvent_OnLeaveState
Package:
Engine
This class in other games:

This event is activated when a widget leaves its current state.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
Description "Activated whenever a widget leaves a menu state, such as disabled or focused"
ObjName "Leave State"
ObjPosX 424
ObjPosY 384