UE3:UITexture (UDK)
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- Package:
- Engine
- This class in other games:
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Acts as the raw interface for providing a texture or material to the UI.
Properties
ImageStyleData
Type: UIRoot.UICombinedStyleData
Modifiers: private, transient
Contains data for controlling or modifying how this image is displayed. Set by the object which owns this texture/material.
ImageTexture
Type: Surface
The texture or material that will be rendered by this UITexture. If not specified, will render the FallbackImage set in the ImageStyleData instead.
Functions
Native functions
GetOwnerWidget
native final function UIScreenObject GetOwnerWidget (optional out UIComponent OwnerComponent) const
Wrapper for retrieving the widget that owns this UITexture, if it's owned by a widget.
HasValidStyleData
native final function bool HasValidStyleData () const
Determines whether this UITexture has been assigned style data.
Returns:
- TRUE if ImageStyleData has been initialized; FALSE otherwise
SetImageStyle
native final function SetImageStyle (UIStyle_Image NewImageStyle)
Initializes ImageStyleData using the specified image style.
Parameters:
- NewImageStyle - the image style to copy values from
Other instance functions
GetSurface
final function Surface GetSurface ()
Returns the surface associated with this UITexture.