UE3:UTLeaderboardSettings (UT3)

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UT3 Object >> Settings >> UTLeaderboardSettings
Package:
UTGame
This class in other games:

This class holds the game modes and leaderboard time line filters

Default values

Property Value
LocalizedSettings[1]
Member Value
Id 1
LocalizedSettings[2]
Member Value
Id 2
ValueIndex 2
LocalizedSettingsMappings[0]
Member Value
ColumnHeaderText "GameModes"
Name 'GameMode'
ValueMappings
Member Value
Name 'Deathmatch'
Member Value
Id 4
Name 'Team Deathmatch'
Member Value
Id 5
Name 'Duel'
Member Value
Id 1
Name 'Capture The Flag'
Member Value
Id 3
Name 'Vehicle CTF'
Member Value
Id 2
Name 'Warfare'
Member Value
Name 'Greed'
Member Value
Name 'Betrayal'
LocalizedSettingsMappings[1]
Member Value
ColumnHeaderText "MatchTypes"
Id 1
Name 'MatchType'
ValueMappings
Member Value
Name 'Pure Server'
Member Value
Id 1
Name 'Custom Server'
LocalizedSettingsMappings[2]
Member Value
ColumnHeaderText "PlayerFilters"
Id 2
Name 'PlayerFilter'
ValueMappings
Member Value
Name 'Player'
Member Value
Id 1
Name 'Centered On Player'
Member Value
Id 2
Name 'Friends Only'
Member Value
Id 3
Name 'Top Ranking'

Enums

ELeaderboardFilters

LF_GameMode
LF_MatchType
LF_PlayerFilterType

EMatchTypeSettings

MTS_Ranked
MTS_Player

EPlayerFilterSettings

PFS_Player
PFS_CenteredOnPlayer
PFS_Friends
PFS_TopRankings

Instance functions

MoveToNextSettingValue

function MoveToNextSettingValue (int SettingId)

Moves to the next value index for the specified setting, wraps around to the first element if it hits zero.

Parameters:

  • SettingId - SettingId to move to the next value.