UE3:UTSlowVolume_Content (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
UT3 Object >> Actor >> Brush >> Volume >> PhysicsVolume >> GravityVolume >> UTSlowVolume >> UTSlowVolume_Content
Package:
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
ActivateSound SoundCue'A_Pickups_Deployables.SlowVolume.SlowVolume_OpenCue'
AmbientSoundComponent AudioComponent'AmbientAudio'
BrushComponent None
CollisionComponent StaticMeshComponent'StaticMeshComponent0'
Components[0] StaticMeshComponent'StaticMeshComponent0'
Components[1] DynamicLightEnvironmentComponent'MyLightEnvironment'
Components[2] SkeletalMeshComponent'VisualMesh'
Components[3] ParticleSystemComponent'VisualEffect'
Components[4] ParticleSystemComponent'VisualEffect2'
Components[5] AudioComponent'AmbientAudio'
DestroySound SoundCue'A_Pickups_Deployables.SlowVolume.SlowVolume_CloseCue'
EnterSound SoundCue'A_Pickups_Deployables.SlowVolume.SlowVolume_EnterCue'
ExitSound SoundCue'A_Pickups_Deployables.SlowVolume.SlowVolume_ExitCue'
GeneratorEffect ParticleSystemComponent'VisualEffect2'
GeneratorMesh SkeletalMeshComponent'VisualMesh'
InsideAmbientSound SoundCue'A_Pickups_Deployables.SlowVolume.SlowVolume_LoopInsideCue'
InsideCameraEffect Class'UTGameContent.UTEmitCameraEffect_SlowVolume'
OutsideAmbientSound SoundCue'A_Pickups_Deployables.SlowVolume.SlowVolume_LoopOutsideCue'
SlowEffect ParticleSystemComponent'VisualEffect'

Subobjects

AmbientAudio

Class: Engine.AudioComponent

Property Value
bShouldRemainActiveIfDropped True
bStopWhenOwnerDestroyed True

MyLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Property Value
ModShadowFadeoutTime 1.0

StaticMeshComponent0

Class: Engine.StaticMeshComponent

Property Value
BlockActors False
BlockRigidBody False
bUseAsOccluder False
CastShadow False
HiddenGame True
Scale3D
Member Value
X 1.02
Y 1.55
Z 1.3
StaticMesh StaticMesh'PICKUPS.Deployables.Mesh.S_Deployables_SlowVolume_Collision'
Translation
Member Value
X -455.0
Y -200.0
Z 0.0

VisualEffect

Class: Engine.ParticleSystemComponent

Property Value
bAutoActivate False
Scale3D
Member Value
X 1.02
Y 1.55
Z 1.3
Template ParticleSystem'PICKUPS.Deployables.Effects.P_Deployables_SlowVolume_Spawn_Idle'
Translation
Member Value
X -455.0
Y -200.0
Z 0.0

VisualEffect2

Class: Engine.ParticleSystemComponent

Property Value
bAutoActivate False
Template ParticleSystem'PICKUPS.Deployables.Effects.P_Deployables_SlowVolume_Projector'
Translation
Member Value
X -435.0
Y -200.0
Z -4.0

VisualMesh

Class: Engine.SkeletalMeshComponent

Property Value
Animations AnimNodeSequence'UTGameContent.Default__UTSlowVolume_Content:MeshSequenceA'
AnimSets[0] AnimSet'PICKUPS.Deployables.Anims.K_Deployables_SlowVolume'
bUpdateSkelWhenNotRendered False
bUseAsOccluder False
LightEnvironment DynamicLightEnvironmentComponent'UTGameContent.Default__UTSlowVolume_Content:MyLightEnvironment'
SkeletalMesh SkeletalMesh'PICKUPS.Deployables.Mesh.SK_Deployables_SlowVolume'
Translation
Member Value
X -435.0
Y -200.0
Z -1.0