UE3:UTUIFrontEnd_News (UT3)
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Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIFrontEnd >> UTUIFrontEnd_News |
- Package:
- UTGame
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
News/DLC scene for UT3.
Properties
EpicContentTab
Type: UTUITabPage_EpicContent
Modifiers: transient
MyContentTab
Type: UTUITabPage_MyContent
Modifiers: transient
NewsTab
Type: UTUITabPage_News
Modifiers: transient
References to tab pages.
Subobjects
SceneEventComponent
Class: Engine.UIComp_Event
Inherits from: UTUIFrontEnd.SceneEventComponent
No new values.
Functions
Events
PostInitialize
Overrides: UTUIFrontEnd.PostInitialize
PostInitialize event - Sets delegates for the scene.
Other instance functions
HandleInputKey
Overrides: UTUIFrontEnd.HandleInputKey
Provides a hook for unrealscript to respond to input using actual input key names (i.e. Left, Tab, etc.)
Called when an input key event is received which this widget responds to and is in the correct state to process. The keys and states widgets receive input for is managed through the UI editor's key binding dialog (F8).
This delegate is called BEFORE kismet is given a chance to process the input.
Parameters:
- EventParms - information about the input event.
Returns:
- TRUE to indicate that this input key was processed; no further processing will occur on this input key event.
OnBack
Callback for when the user wants to back out of this screen.
OnButtonBar_Back
Buttonbar Callbacks.
OnButtonBar_ImportContent
OnImportContent
Callback for when the user wants to import content from a memory stick.
OnImportModFinished
Overrides: UTUIFrontEnd.OnImportModFinished
Callback for when the import has finished for a mod.
SetupButtonBar
Overrides: UTUIFrontEnd.SetupButtonBar
Sets up the scene's button bar.