Property
|
Value
|
AIPurpose
|
AIP_Any
|
BeamAmbientSound
|
AudioComponent'BeamAmbientSoundComponent'
|
BeamFireSound
|
SoundCue'A_Vehicle_DarkWalker.Cue.A_Vehicle_DarkWalker_FireBeamCue'
|
BeamSockets[0]
|
'MainGun_00'
|
BeamSockets[1]
|
'MainGun_01'
|
BeamTemplate
|
ParticleSystem'VH_DarkWalker.Effects.P_VH_DarkWalker_MainGun_Beam'
|
bHasEnemyVehicleSound
|
True
|
BigExplosionSocket
|
'PowerBallSocket'
|
BigExplosionTemplates[0]
|
|
BodyAttachSocketName
|
'PowerBallSocket'
|
BodyType
|
Class'UTGameContent.UTWalkerBody_DarkWalker'
|
BurnOutMaterial[0]
|
MaterialInstanceTimeVarying'VH_DarkWalker.Materials.MITV_VH_Darkwalker_Red_BO'
|
BurnOutMaterial[1]
|
MaterialInstanceTimeVarying'VH_DarkWalker.Materials.MITV_VH_Darkwalker_Blue_BO'
|
CollisionSound
|
SoundCue'A_Vehicle_DarkWalker.Cue.A_Vehicle_DarkWalker_CollideCue'
|
Components[5]
|
AudioComponent'WarningSound'
|
Components[6]
|
ParticleSystemComponent'HornEffect'
|
Components[7]
|
AudioComponent'MantaEngineSound'
|
Components[8]
|
AudioComponent'BaseScrapeSound'
|
Components[9]
|
AudioComponent'BeamAmbientSoundComponent'
|
ConeParam
|
'ConeScore'
|
DamageMorphTargets[0]
|
Member
|
Value
|
DamagePropNames
|
- 'Damage3'
|
Health
|
300
|
InfluenceBone
|
'head'
|
MorphNodeName
|
'MorphNodeW_DamageFront'
|
|
DamageMorphTargets[1]
|
Member
|
Value
|
DamagePropNames
|
- 'Damage2'
|
Health
|
300
|
InfluenceBone
|
'RtUpperTailFin'
|
MorphNodeName
|
'MorphNodeW_DamageRear'
|
|
DamageMorphTargets[2]
|
Member
|
Value
|
DamagePropNames
|
- 'Damage1'
|
Health
|
250
|
InfluenceBone
|
'LtPanel_Damage'
|
|
DamageMorphTargets[3]
|
Member
|
Value
|
DamagePropNames
|
- 'Damage1'
|
Health
|
250
|
InfluenceBone
|
'RtPanel_Damage'
|
|
DamageParamScaleLevels[0]
|
Member
|
Value
|
DamageParamName
|
'Damage1'
|
Scale
|
2.0
|
|
DamageParamScaleLevels[1]
|
Member
|
Value
|
DamageParamName
|
'Damage2'
|
Scale
|
1.6
|
|
DamageParamScaleLevels[2]
|
Member
|
Value
|
DamageParamName
|
'Damage3'
|
Scale
|
2.0
|
|
EndPointParamName
|
'LinkBeamEnd'
|
EnemyVehicleSound[0]
|
SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_EnemyDarkwalker'
|
EnemyVehicleSound[1]
|
SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_EnemyDarkwalker'
|
EnemyVehicleSound[2]
|
SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyDarkwalker'
|
EngineSound
|
AudioComponent'MantaEngineSound'
|
EnterVehicleSound
|
SoundCue'A_Vehicle_DarkWalker.Cue.A_Vehicle_DarkWalker_StartCue'
|
ExitVehicleSound
|
SoundCue'A_Vehicle_DarkWalker.Cue.A_Vehicle_DarkWalker_StopCue'
|
ExplosionSound
|
SoundCue'A_Vehicle_DarkWalker.Cue.A_Vehicle_DarkWalker_ExplosionCue'
|
FlagBone
|
'head'
|
HudCoords
|
Member
|
Value
|
U
|
644.0
|
UL
|
-98.0
|
VL
|
129.0
|
|
IconCoords
|
Member
|
Value
|
U
|
907.0
|
UL
|
26.0
|
V
|
36.0
|
VL
|
37.0
|
|
NeedToPickUpAnnouncement
|
Member
|
Value
|
AnnouncementSound
|
SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_ManTheDarkwalker'
|
|
PassengerTeamBeaconOffset
|
Member
|
Value
|
X
|
-150.0
|
Y
|
0.0
|
Z
|
0.0
|
|
PowerOrbBurnoutTeamMaterials[0]
|
MaterialInstanceTimeVarying'VH_DarkWalker.Materials.MITV_VH_Darkwalker_EnergyCore_Glow_BO'
|
PowerOrbBurnoutTeamMaterials[1]
|
MaterialInstanceTimeVarying'VH_DarkWalker.Materials.MITV_VH_Darkwalker_EnergyCore_Glow_Blue_BO'
|
PowerOrbTeamMaterials[0]
|
Material'VH_DarkWalker.Materials.M_VH_Darkwalker_EnergyCore_Glow'
|
PowerOrbTeamMaterials[1]
|
Material'VH_DarkWalker.Materials.M_VH_Darkwalker_EnergyCore_Glow_Blue'
|
ScrapeSound
|
AudioComponent'BaseScrapeSound'
|
Seats[0]
|
|
Seats[1]
|
Member
|
Value
|
bSeatVisible
|
True
|
CameraSafeOffset
|
Member
|
Value
|
X
|
0.0
|
Y
|
0.0
|
Z
|
200.0
|
|
CameraTag
|
'TurretViewSocket'
|
GunClass
|
Class'UTGameContent.UTVWeap_DarkWalkerPassGun'
|
GunPivotPoints
|
- 'SecondaryTurretYaw'
|
GunSocket
|
- 'TurretBarrel_00'
- 'TurretBarrel_01'
- 'TurretBarrel_02'
- 'TurretBarrel_03'
|
SeatBone
|
'SecondaryTurretYaw'
|
SeatIconPOS
|
|
SeatOffset
|
Member
|
Value
|
X
|
162.0
|
Y
|
0.0
|
Z
|
-81.0
|
|
TurretControls
|
- 'TurretYaw'
- 'TurretPitch'
|
TurretVarPrefix
|
"Turret"
|
WeaponEffects
|
Member
|
Value
|
Offset
|
Member
|
Value
|
X
|
-35.0
|
Y
|
0.0
|
Z
|
-12.0
|
|
Scale3D
|
Member
|
Value
|
X
|
8.0
|
Y
|
10.0
|
Z
|
10.0
|
|
SocketName
|
'TurretBarrel_00'
|
Member
|
Value
|
Offset
|
Member
|
Value
|
X
|
-35.0
|
Y
|
0.0
|
Z
|
-12.0
|
|
Scale3D
|
Member
|
Value
|
X
|
8.0
|
Y
|
10.0
|
Z
|
10.0
|
|
SocketName
|
'TurretBarrel_01'
|
|
|
SpawnInSound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleFadeInNecris01Cue'
|
SpawnMaterialLists[0]
|
|
SpawnMaterialLists[1]
|
|
SpawnOutSound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleFadeOutNecris01Cue'
|
StayUprightConstraintInstance
|
RB_ConstraintInstance'UTGameContent.Default__UTVehicle_DarkWalker_Content:MyStayUprightConstraintInstance_13'
|
StayUprightConstraintSetup
|
RB_StayUprightSetup'UTGameContent.Default__UTVehicle_DarkWalker_Content:MyStayUprightSetup_13'
|
TargetLocationAdjustment
|
Member
|
Value
|
X
|
0.0
|
Y
|
0.0
|
Z
|
150.0
|
|
TeamMaterials[0]
|
MaterialInstanceConstant'VH_DarkWalker.Materials.MI_VH_Darkwalker_Red'
|
TeamMaterials[1]
|
MaterialInstanceConstant'VH_DarkWalker.Materials.MI_VH_Darkwalker_Blue'
|
VehicleDestroyedSound[0]
|
SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_EnemyDarkwalkerDestroyed'
|
VehicleDestroyedSound[1]
|
SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_EnemyDarkwalkerDestroyed'
|
VehicleDestroyedSound[2]
|
SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyDarkwalkerDestroyed'
|
VehicleEffects[0]
|
Member
|
Value
|
bRestartRunning
|
True
|
EffectEndTag
|
'EngineStop'
|
EffectSocket
|
'MainGun_00'
|
EffectStartTag
|
'EngineStart'
|
EffectTemplate
|
ParticleSystem'VH_DarkWalker.Effects.P_VH_DarkWalker_MuzzleFlash'
|
|
VehicleEffects[1]
|
Member
|
Value
|
bRestartRunning
|
True
|
EffectEndTag
|
'EngineStop'
|
EffectSocket
|
'MainGun_01'
|
EffectStartTag
|
'EngineStart'
|
EffectTemplate
|
ParticleSystem'VH_DarkWalker.Effects.P_VH_DarkWalker_MuzzleFlash'
|
|
VehicleEffects[2]
|
Member
|
Value
|
bRestartRunning
|
True
|
EffectEndTag
|
'STOP_TurretWeapon00'
|
EffectSocket
|
'TurretBarrel_00'
|
EffectStartTag
|
'TurretWeapon03'
|
EffectTemplate
|
ParticleSystem'VH_DarkWalker.Effects.P_VH_DarkWalker_Secondary_MuzzleFlash'
|
|
VehicleEffects[3]
|
Member
|
Value
|
bRestartRunning
|
True
|
EffectEndTag
|
'STOP_TurretWeapon01'
|
EffectSocket
|
'TurretBarrel_01'
|
EffectStartTag
|
'TurretWeapon00'
|
EffectTemplate
|
ParticleSystem'VH_DarkWalker.Effects.P_VH_DarkWalker_Secondary_MuzzleFlash'
|
|
VehicleEffects[4]
|
Member
|
Value
|
bRestartRunning
|
True
|
EffectEndTag
|
'STOP_TurretWeapon02'
|
EffectSocket
|
'TurretBarrel_02'
|
EffectStartTag
|
'TurretWeapon01'
|
EffectTemplate
|
ParticleSystem'VH_DarkWalker.Effects.P_VH_DarkWalker_Secondary_MuzzleFlash'
|
|
VehicleEffects[5]
|
Member
|
Value
|
bRestartRunning
|
True
|
EffectEndTag
|
'STOP_TurretWeapon03'
|
EffectSocket
|
'TurretBarrel_03'
|
EffectStartTag
|
'TurretWeapon02'
|
EffectTemplate
|
ParticleSystem'VH_DarkWalker.Effects.P_VH_DarkWalker_Secondary_MuzzleFlash'
|
|
VehicleEffects[6]
|
Member
|
Value
|
bRestartRunning
|
True
|
EffectEndTag
|
'EngineStop'
|
EffectSocket
|
'Lt_AimBeamSocket'
|
EffectStartTag
|
'EngineStart'
|
EffectTemplate
|
ParticleSystem'VH_DarkWalker.Effects.P_VH_DarkWalker_AimBeam'
|
|
VehicleEffects[7]
|
Member
|
Value
|
bRestartRunning
|
True
|
EffectEndTag
|
'EngineStop'
|
EffectSocket
|
'Rt_AimBeamSocket'
|
EffectStartTag
|
'EngineStart'
|
EffectTemplate
|
ParticleSystem'VH_DarkWalker.Effects.P_VH_DarkWalker_AimBeam'
|
|
VehicleEffects[8]
|
Member
|
Value
|
bRestartRunning
|
True
|
EffectEndTag
|
'EngineStop'
|
EffectSocket
|
'PowerBallSocket'
|
EffectStartTag
|
'EngineStart'
|
EffectTemplate
|
ParticleSystem'VH_DarkWalker.Effects.P_VH_DarkWalker_PowerBall'
|
EffectTemplate_Blue
|
ParticleSystem'VH_DarkWalker.Effects.P_VH_DarkWalker_PowerBall_Blue'
|
|
VehicleEffects[9]
|
Member
|
Value
|
EffectEndTag
|
'NoDamageSmoke'
|
EffectSocket
|
'DamageSmoke01'
|
EffectStartTag
|
'DamageSmoke'
|
EffectTemplate
|
ParticleSystem'Envy_Effects.Vehicle_Damage.P_Vehicle_Damage_1_DarkWalker'
|
|
WarningConeSound
|
AudioComponent'WarningSound'
|