Property
|
Value
|
BeamAmbientSound
|
AudioComponent'BeamAmbientSoundComponent'
|
BeamFireSound
|
SoundCue'A_Vehicle_Stealthbender.Stealthbender.A_Vehicle_Stealthbender_FireLoop01_Cue'
|
BeamSockets
|
'GunnerFireSocket'
|
BeamStartSound
|
SoundCue'A_Vehicle_Stealthbender.Stealthbender.A_Vehicle_Stealthbender_FireStart01_Cue'
|
BeamStopSound
|
SoundCue'A_Vehicle_Stealthbender.Stealthbender.A_Vehicle_Stealthbender_FireStop01_Cue'
|
BeamTemplate
|
ParticleSystem'VH_StealthBender.Effects.P_VH_StealthBender_Beam'
|
bHasEnemyVehicleSound
|
True
|
BigExplosionSocket
|
'VH_Death'
|
BigExplosionTemplates[0]
|
|
BigExplosionTemplates[1]
|
|
BurnOutMaterial[0]
|
MaterialInstanceTimeVarying'VH_StealthBender.Materials.MITV_VH_StealthBenderMain_Red_BO'
|
BurnOutMaterial[1]
|
MaterialInstanceTimeVarying'VH_StealthBender.Materials.MITV_VH_StealthBenderMain_Blue_BO'
|
CloakedSkin
|
Material'VH_StealthBender.Materials.M_VH_StealthBender_Skin'
|
CollisionSound
|
SoundCue'A_Vehicle_Stealthbender.Stealthbender.A_Vehicle_Stealthbender_Impact_Cue'
|
Components[4]
|
AudioComponent'ArmSound'
|
Components[5]
|
AudioComponent'BeamAmbientSoundComponent'
|
Components[6]
|
AudioComponent'ScorpionTireSound'
|
Components[7]
|
AudioComponent'HellBenderEngineSound'
|
Components[8]
|
AudioComponent'StealthBenderStealthResSound'
|
DeployablePositionOffsets[0]
|
Member
|
Value
|
X
|
10.0
|
Y
|
0.0
|
Z
|
-15.0
|
|
DeployablePositionOffsets[1]
|
Member
|
Value
|
X
|
10.0
|
Y
|
0.0
|
Z
|
-15.0
|
|
DeployablePositionOffsets[2]
|
Member
|
Value
|
X
|
5.0
|
Y
|
0.0
|
Z
|
-5.0
|
|
DeployablePositionOffsets[3]
|
Member
|
Value
|
X
|
5.0
|
Y
|
0.0
|
Z
|
-10.0
|
|
DeployAnim[0]
|
'ArmExtend'
|
DeployAnim[1]
|
'ArmRetract'
|
DeploySound
|
SoundCue'A_Vehicle_Stealthbender.Stealthbender.A_Vehicle_Stealthbender_ArmsExtend01_Cue'
|
DeployTime
|
1.3
|
DrawScale
|
1.2
|
EndPointParamName
|
'LinkBeamEnd'
|
EnemyVehicleSound[0]
|
SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_EnemyStealthbender'
|
EnemyVehicleSound[1]
|
SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_EnemyStealthbender'
|
EnemyVehicleSound[2]
|
SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyStealthbender'
|
EngineSound
|
AudioComponent'HellBenderEngineSound'
|
EnterVehicleSound
|
SoundCue'A_Vehicle_Stealthbender.Stealthbender.A_Vehicle_Stealthbender_EngineStart01_Cue'
|
ExhaustEffectName
|
'ExhaustVel'
|
ExitVehicleSound
|
SoundCue'A_Vehicle_Stealthbender.Stealthbender.A_Vehicle_Stealthbender_EngineStop01_Cue'
|
ExplosionSound
|
SoundCue'A_Vehicle_Hellbender.SoundCues.A_Vehicle_Hellbender_Explode'
|
GetInAnim[0]
|
'GetIn'
|
GetOutAnim[0]
|
'GetOut'
|
HitEffectName
|
'HitEffect'
|
HoverBoardAttachSockets[0]
|
'HoverAttach00'
|
HudCoords
|
Member
|
Value
|
U
|
826.0
|
UL
|
-81.0
|
VL
|
115.0
|
|
IconCoords
|
Member
|
Value
|
U
|
886.0
|
UL
|
19.0
|
V
|
35.0
|
|
IdleAnim[0]
|
'InActiveIdle'
|
IdleAnim[1]
|
'Idle'
|
LinkBeamColors[0]
|
Member
|
Value
|
A
|
255
|
B
|
64
|
G
|
64
|
R
|
255
|
|
LinkBeamColors[1]
|
Member
|
Value
|
A
|
255
|
B
|
255
|
G
|
64
|
R
|
64
|
|
LinkBeamColors[2]
|
Member
|
Value
|
A
|
255
|
B
|
32
|
G
|
255
|
R
|
32
|
|
NeedToPickUpAnnouncement
|
Member
|
Value
|
AnnouncementSound
|
SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_ManTheStealthbender'
|
|
OverlayColorName
|
'Veh_OverlayColor'
|
Seats[0]
|
Member
|
Value
|
CameraBaseOffset
|
Member
|
Value
|
X
|
-90.0
|
Y
|
0.0
|
Z
|
20.0
|
|
CameraOffset
|
-400.0
|
CameraTag
|
'DriverViewSocket'
|
GunClass
|
Class'UT3Gold.UTVWeap_StealthBenderGold_Content'
|
GunSocket
|
- 'GunnerFireSocket'
|
SeatIconPOS
|
|
TurretControls
|
- 'GunnerConstraint'
- 'DeployYaw'
|
WeaponEffects
|
Member
|
Value
|
Offset
|
Member
|
Value
|
X
|
-35.0
|
Y
|
0.0
|
Z
|
0.0
|
|
Scale3D
|
Member
|
Value
|
X
|
4.0
|
Y
|
6.5
|
Z
|
6.5
|
|
SocketName
|
'GunnerFireSocket'
|
|
|
SecondaryTeamSkins[0]
|
MaterialInstanceConstant'VH_StealthBender.Materials.MI_VH_Stealthbender_Red'
|
SecondaryTeamSkins[1]
|
MaterialInstanceConstant'VH_StealthBender.Materials.MI_VH_Stealthbender_Blue'
|
SkinTranslucencyName
|
'skintranslucency'
|
SpawnMaterialLists[0]
|
|
SpawnMaterialLists[1]
|
|
StayUprightConstraintInstance
|
RB_ConstraintInstance'UT3Gold.Default__UTVehicle_StealthBenderGold_Content:MyStayUprightConstraintInstance_7'
|
StayUprightConstraintSetup
|
RB_StayUprightSetup'UT3Gold.Default__UTVehicle_StealthBenderGold_Content:MyStayUprightSetup_7'
|
StealthResSound
|
AudioComponent'StealthBenderStealthResSound'
|
TeamMaterials[0]
|
MaterialInstanceConstant'VH_StealthBender.Materials.MI_VH_StealthBenderMain_Red'
|
TeamMaterials[1]
|
MaterialInstanceConstant'VH_StealthBender.Materials.MI_VH_StealthBenderMain_Blue'
|
TeamSkinParamName
|
'SkinColor'
|
TireAudioComp
|
AudioComponent'ScorpionTireSound'
|
TireSoundList[0]
|
Member
|
Value
|
MaterialType
|
'Dirt'
|
Sound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireDirt01Cue'
|
|
TireSoundList[1]
|
Member
|
Value
|
MaterialType
|
'Foliage'
|
Sound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireFoliage01Cue'
|
|
TireSoundList[2]
|
Member
|
Value
|
MaterialType
|
'Grass'
|
Sound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireGrass01Cue'
|
|
TireSoundList[3]
|
Member
|
Value
|
MaterialType
|
'Metal'
|
Sound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireMetal01Cue'
|
|
TireSoundList[4]
|
Member
|
Value
|
MaterialType
|
'Mud'
|
Sound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireMud01Cue'
|
|
TireSoundList[5]
|
Member
|
Value
|
MaterialType
|
'Snow'
|
Sound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireSnow01Cue'
|
|
TireSoundList[6]
|
Member
|
Value
|
MaterialType
|
'Stone'
|
Sound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireStone01Cue'
|
|
TireSoundList[7]
|
Member
|
Value
|
MaterialType
|
'Wood'
|
Sound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireWood01Cue'
|
|
TireSoundList[8]
|
Member
|
Value
|
MaterialType
|
'Water'
|
Sound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireWater01Cue'
|
|
ToolTipIconCoords
|
Member
|
Value
|
U
|
359.0
|
UL
|
126.0
|
V
|
241.0
|
VL
|
58.0
|
|
TurretArmMoveSound
|
AudioComponent'ArmSound'
|
TurretName
|
'DeployYaw'
|
UndeploySound
|
SoundCue'A_Vehicle_Stealthbender.Stealthbender.A_Vehicle_Stealthbender_ArmsRetract01_Cue'
|
UnDeployTime
|
1.3
|
VehicleEffects[0]
|
Member
|
Value
|
EffectEndTag
|
'NoDamageSmoke'
|
EffectSocket
|
'DamageSmoke_01'
|
EffectStartTag
|
'DamageSmoke'
|
EffectTemplate
|
ParticleSystem'Envy_Effects.Vehicle_Damage.P_Vehicle_Damage_1_StealthBender'
|
|
VehicleEffects[1]
|
Member
|
Value
|
bRestartRunning
|
True
|
EffectSocket
|
'GunnerFireSocket'
|
EffectStartTag
|
'ShockTurretFire'
|
EffectTemplate
|
ParticleSystem'VH_Hellbender.Effects.P_VH_Hellbender_DriverPrimMuzzleFlash'
|
|
VehicleEffects[2]
|
Member
|
Value
|
bRestartRunning
|
True
|
EffectSocket
|
'GunnerFireSocket'
|
EffectStartTag
|
'ShockTurretAltFire'
|
EffectTemplate
|
ParticleSystem'VH_Hellbender.Effects.P_VH_Hellbender_DriverAltMuzzleFlash'
|
|
WheelParticleEffects[0]
|
Member
|
Value
|
MaterialType
|
'Generic'
|
ParticleTemplate
|
ParticleSystem'Envy_Level_Effects_2.Vehicle_Dust_Effects.P_Hellbender_Wheel_Dust'
|
|
WheelParticleEffects[1]
|
Member
|
Value
|
MaterialType
|
'Dirt'
|
ParticleTemplate
|
ParticleSystem'Envy_Level_Effects_2.Vehicle_Dirt_Effects.P_Hellbender_Wheel_Dirt'
|
|
WheelParticleEffects[2]
|
Member
|
Value
|
MaterialType
|
'Water'
|
ParticleTemplate
|
ParticleSystem'Envy_Level_Effects_2.Vehicle_Water_Effects.P_Hellbender_Water_Splash'
|
|
WheelParticleEffects[3]
|
Member
|
Value
|
MaterialType
|
'Snow'
|
ParticleTemplate
|
ParticleSystem'Envy_Level_Effects_2.Vehicle_Snow_Effects.P_Hellbender_Wheel_Snow'
|
|