UE3:UTVehicle_StealthBender_Content (UT3)

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UT3 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_Deployable >> UTStealthVehicle >> UTVehicle_StealthBender >> UTVehicle_StealthBender_Content
Package:
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

BurnOutTurret

Type: MaterialInterface

Array size: 2

MIs for the turret *

Default values

Property Value
StayUprightConstraintInstance RB_ConstraintInstance'UTGameContent.Default__UTVehicle_StealthBender_Content:MyStayUprightConstraintInstance_7'
StayUprightConstraintSetup RB_StayUprightSetup'UTGameContent.Default__UTVehicle_StealthBender_Content:MyStayUprightSetup_7'

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTVehicle_StealthBender.CollisionCylinder

No new values.

LFWheel

Class: UTGame.UTVehicleHellbenderWheel

Inherits from: UTVehicle_StealthBender.LFWheel

No new values.

LRWheel

Class: UTGame.UTVehicleHellbenderWheel

Inherits from: UTVehicle_StealthBender.LRWheel

No new values.

MyLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTVehicle_StealthBender.MyLightEnvironment

No new values.

MyStayUprightConstraintInstance_7

Class: Engine.RB_ConstraintInstance

Inherits from: UTVehicle_StealthBender.MyStayUprightConstraintInstance_7

No new values.

MyStayUprightSetup_7

Class: Engine.RB_StayUprightSetup

Inherits from: UTVehicle_StealthBender.MyStayUprightSetup_7

No new values.

RFWheel

Class: UTGame.UTVehicleHellbenderWheel

Inherits from: UTVehicle_StealthBender.RFWheel

No new values.

RRWheel

Class: UTGame.UTVehicleHellbenderWheel

Inherits from: UTVehicle_StealthBender.RRWheel

No new values.

SimObject

Class: UTGame.UTVehicleSimHellbender

Inherits from: UTVehicle_StealthBender.SimObject

No new values.

SVehicleMesh

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicle_StealthBender.SVehicleMesh

No new values.

Instance functions

SetBurnOut

simulated function SetBurnOut ()

Overrides: UTVehicle.SetBurnOut