Property
|
Value
|
AckSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_Acknowledged'
|
AckSounds[1]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_Affirmative'
|
AreaSecureSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_AreaSecure'
|
EncouragementSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_Unreal'
|
EncouragementSounds[1]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_Nice'
|
EnemyFlagCarrierHereSound
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyFlagCarrierHere'
|
EnemyFlagCarrierHighSound
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyFlagCarrierGoingHigh'
|
EnemyFlagCarrierLowSound
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyFlagCarrierGoingLow'
|
EnemyFlagCarrierSound
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyFlagCarrier'
|
EnemyOrbCarrierSound
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyOrbCarrier'
|
FlagKillSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_FlagUnitTerminated'
|
FlagKillSounds[1]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyFlagCarrierDown'
|
FriendlyFireSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_IncorrectTarget'
|
FriendlyFireSounds[1]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_SameTeam'
|
GotOurFlagSound
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_FlagInPossession'
|
GotYourBackSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_IveGotYourBack'
|
GotYourBackSounds[1]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_GotYourBack'
|
GotYourBackSounds[2]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_CoveringYou'
|
HaveFlagSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_FlagInPossession'
|
HaveOrbSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_OrbInPossession'
|
IncomingSound
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_Incoming'
|
InPositionSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_UnitInPosition'
|
LocationSpeechOffset
|
3
|
ManDownSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_ReroutingCriticalSystems'
|
ManDownSounds[1]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_ISeeTheBlueScreen'
|
ManDownSounds[2]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_LoggingCrashDump'
|
ManDownSounds[3]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_SystemFailure'
|
ManDownSounds[4]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_UnitNeedsRepair'
|
MidfieldSound
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_Midfield'
|
NeedOurFlagSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_BeginSearchRoutine'
|
OrbKillSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_EnemyOrbCarrierDown'
|
SniperSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_SurpressTheSniper'
|
TauntAnimSoundMap[0]
|
Member
|
Value
|
EmoteTag
|
'TauntA'
|
TauntSoundIndex
|
- 3
- 7
- 10
|
|
TauntAnimSoundMap[1]
|
Member
|
Value
|
EmoteTag
|
'TauntB'
|
TauntSoundIndex
|
- 2
- 9
- 12
|
|
TauntAnimSoundMap[2]
|
Member
|
Value
|
EmoteTag
|
'TauntC'
|
TauntSoundIndex
|
- 0
- 13
|
|
TauntAnimSoundMap[3]
|
Member
|
Value
|
EmoteTag
|
'TauntD'
|
TauntSoundIndex
|
- 4
- 5
- 16
|
|
TauntAnimSoundMap[4]
|
Member
|
Value
|
EmoteTag
|
'TauntE'
|
TauntSoundIndex
|
- 6
- 11
- 15
|
|
TauntAnimSoundMap[5]
|
Member
|
Value
|
EmoteTag
|
'TauntF'
|
TauntSoundIndex
|
- 1
- 8
- 14
|
|
TauntSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_AllVectorsProjectedSuccessfully'
|
TauntSounds[1]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_AnotherFlawedDesign'
|
TauntSounds[2]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_BlameTheCoders'
|
TauntSounds[3]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_CleanerBurningMoreEfficient'
|
TauntSounds[4]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_CollateralDamage'
|
TauntSounds[5]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_EndOfLine'
|
TauntSounds[6]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_YourProgrammingIsInferior'
|
TauntSounds[7]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_IAmTheAlphaAndOmega'
|
TauntSounds[8]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_IAmUnstoppable'
|
TauntSounds[9]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_IncrementDeathCount'
|
TauntSounds[10]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_LiandryBringsYouTomorrowToday'
|
TauntSounds[11]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_Llama'
|
TauntSounds[12]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_LowestCommonDenominator'
|
TauntSounds[13]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_RogueProcessTerminated'
|
TauntSounds[14]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_SurvivalOfTheFittest'
|
TauntSounds[15]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_TacticsPrevail'
|
TauntSounds[16]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_TheTimeForFleshHasEnded'
|
UnderAttackSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_UnitBeingOverrun'
|
UnderAttackSounds[1]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_MaintainDevense'
|
UnderAttackSounds[2]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_BotStatus.A_BotStatus_Corrupt_UnitRequiresBackup'
|
WeaponTauntSounds[0]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_Goo_alt'
|
WeaponTauntSounds[2]
|
SoundNodeWave'A_Character_CorruptEnigma.Mean_Taunts.A_Taunt_Corrupt_EnhancedTargetingSystemsOnline'
|