UE3:UTArmorPickup Thighpads (UT3): Difference between revisions
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! Property | ! Property | ||
! Value | ! Value | ||
|- | |||
| {{tl|MaxDesireability||PickupFactory}} | |||
| 1.0 | |||
|- | |- | ||
| {{tl|PickupMessage||UTItemPickupFactory}} | | {{tl|PickupMessage||UTItemPickupFactory}} | ||
| " | | "Thighpads" | ||
|- | |- | ||
| {{tl|PickupSound||UTItemPickupFactory}} | | {{tl|PickupSound||UTItemPickupFactory}} | ||
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! Value | ! Value | ||
|- | |- | ||
| | | X | ||
| | | 3.0 | ||
|- | |- | ||
| | | Y | ||
| | | 3.0 | ||
|- | |- | ||
| | | Z | ||
| 3.0 | | 3.0 | ||
|} | |} | ||
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! Value | ! Value | ||
|- | |- | ||
| | | X | ||
| | | 0.0 | ||
|- | |- | ||
| | | Y | ||
| | | 0.0 | ||
|- | |- | ||
| | | Z | ||
| | | -30.0 | ||
|} | |} | ||
|} | |} |
Latest revision as of 07:40, 23 May 2008
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Object >> Actor >> NavigationPoint >> PickupFactory >> UTPickupFactory >> UTItemPickupFactory >> UTArmorPickupFactory >> UTArmorPickup_Thighpads |
- Package:
- UTGame
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
MaxDesireability | 1.0 |
PickupMessage | "Thighpads" |
PickupSound | SoundCue'A_Pickups.Armor.Cue.A_Pickups_Armor_Thighpads_Cue' |
ShieldAmount | 30 |
Subobjects
ArmorParticles
Class: UTGame.UTParticleSystemComponent
Inherits from: UTArmorPickupFactory.ArmorParticles
No new values.
ArmorPickUpComp
Class: Engine.StaticMeshComponent
Inherits from: UTArmorPickupFactory.ArmorPickUpComp
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
Scale3D |
| ||||||||
StaticMesh | StaticMesh'PICKUPS.ThighPads.Mesh.S_Pickups_ThighPads' | ||||||||
Translation |
|
BaseMeshComp
Class: Engine.StaticMeshComponent
Inherits from: UTArmorPickupFactory.BaseMeshComp
No new values.
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTArmorPickupFactory.CollisionCylinder
No new values.
PathRenderer
Class: Engine.PathRenderingComponent
Inherits from: UTArmorPickupFactory.PathRenderer
No new values.
PickupLightEnvironment
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTArmorPickupFactory.PickupLightEnvironment
No new values.
Instance functions
AddShieldStrength
Overrides: UTArmorPickupFactory.AddShieldStrength
AddShieldStrength() add shield to appropriate P armor type.
CanUseShield
Overrides: UTArmorPickupFactory.CanUseShield
CanUseShield() returns how many shield units P could use