UE1:SpawnPoint (UT): Difference between revisions

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Spawnpoint.
Marks spawn locations for {{cl|CreatureFactory}} and {{cl|ThingFactory}} with a matching tag name.
Used by Creature Factories for spawning monsters


==Properties==
==Properties==
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'''Type:''' {{cl|ThingFactory}}
'''Type:''' {{cl|ThingFactory}}


<!-- enter variable description -->
Set by the factory with the same tag as this spawn point.


===Default values===
===Default values===
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{{code|function [[bool]]&nbsp;'''Create''' ()}}
{{code|function [[bool]]&nbsp;'''Create''' ()}}


<!-- enter function description -->
Attempts to create a new object or creature as specified by the factory. Returns true on success.

Latest revision as of 07:10, 19 July 2008

UT Object >> Actor >> NavigationPoint >> SpawnPoint
Package:
UnrealShare
This class in other games:

Marks spawn locations for CreatureFactory and ThingFactory with a matching tag name.

Properties

factory

Type: ThingFactory

Set by the factory with the same tag as this spawn point.

Default values

Property Value
bDirectional True
SoundVolume 128
Texture Texture'UnrealShare.S_SpawnP'

Instance functions

Create

function bool Create ()

Attempts to create a new object or creature as specified by the factory. Returns true on success.