UE1:SpawnPoint (UT): Difference between revisions
From Unreal Wiki, The Unreal Engine Documentation Site
Auto-generated page |
filled in some details |
||
Line 5: | Line 5: | ||
| parent3 = Object | | parent3 = Object | ||
}} | }} | ||
{{ | |||
Marks spawn locations for {{cl|CreatureFactory}} and {{cl|ThingFactory}} with a matching tag name. | |||
==Properties== | ==Properties== | ||
Line 13: | Line 12: | ||
'''Type:''' {{cl|ThingFactory}} | '''Type:''' {{cl|ThingFactory}} | ||
Set by the factory with the same tag as this spawn point. | |||
===Default values=== | ===Default values=== | ||
Line 34: | Line 33: | ||
{{code|function [[bool]] '''Create''' ()}} | {{code|function [[bool]] '''Create''' ()}} | ||
Attempts to create a new object or creature as specified by the factory. Returns true on success. |
Latest revision as of 07:10, 19 July 2008
Object >> Actor >> NavigationPoint >> SpawnPoint |
- Package:
- UnrealShare
- This class in other games:
Marks spawn locations for CreatureFactory and ThingFactory with a matching tag name.
Properties
factory
Type: ThingFactory
Set by the factory with the same tag as this spawn point.
Default values
Property | Value |
---|---|
bDirectional | True |
SoundVolume | 128 |
Texture | Texture'UnrealShare.S_SpawnP' |
Instance functions
Create
function bool Create ()
Attempts to create a new object or creature as specified by the factory. Returns true on success.