UE3:DemoKismetInputInteraction (UT3): Difference between revisions
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Latest revision as of 03:21, 26 July 2008
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Object >> UIRoot >> Interaction >> DemoKismetInputInteraction |
- Package:
- UTGame
- Within class:
- DemoPlayerController
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
interaction that checks for input matching any SeqEvent_DemoInput and if so activates them
Properties
InputEvents
Type: array<SeqEvent_DemoInput>
Default values
Property | Value |
---|---|
OnReceivedNativeInputKey | InputKey |
Instance functions
InputKey
function bool InputKey (int ControllerId, name Key, Object.EInputEvent Event, float AmountDepressed, bool bGamepad)