UE3:UTOnslaughtHUDMessage (UT3): Difference between revisions

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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.


==Properties==
==Properties==
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<!-- enter variable description -->
<!-- enter variable description -->


'''Default value, index 0:''' "Bringe die Kugel zum Knoten!"
'''Default value, index 0:''' "You have the orb, take it to a Node!"


'''Default value, index 1:''' "Feindlicher Kugelträger in der Nähe des Knotens!"
'''Default value, index 1:''' "Enemy orb carrier near Node!"


'''Default value, index 2:''' "Feindlicher Kugelträger in der Nähe des Knotens!"
'''Default value, index 2:''' "Your orb is locking the Node!"


====RedColor====
====RedColor====
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! Property
! Property
! Value
! Value
|-
| {{tl|bIsConsoleMessage||LocalMessage}}
| False
|-
|-
| {{tl|bIsPartiallyUnique||LocalMessage}}
| {{tl|bIsPartiallyUnique||LocalMessage}}

Latest revision as of 05:55, 16 August 2009

UT3 Object >> LocalMessage >> UTLocalMessage >> UTOnslaughtHUDMessage
Package:
UTGame

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'Message'

OnslaughtHUDString

Type: string

Array size: 3

Modifiers: localized


Default value, index 0: "You have the orb, take it to a Node!"

Default value, index 1: "Enemy orb carrier near Node!"

Default value, index 2: "Your orb is locking the Node!"

RedColor

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 0
R 255

YellowColor

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 255
R 255

Default values

Property Value
bIsPartiallyUnique True
DrawColor
Member Value
A 255
B 255
G 160
R 0
FontSize 1
Lifetime 1.0
MessageArea 0

Static functions

AddAnnouncement

static function bool AddAnnouncement (UTAnnouncer Announcer, int MessageIndex, optional PlayerReplicationInfo PRI, optional Object OptionalObject)

Overrides: UTLocalMessage.AddAnnouncement


GetColor

static function Object.Color GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetColor


GetString

static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString