Legacy:KillingField: Difference between revisions
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{{classbox|[[Legacy:Actor|Actor]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo|ZoneInfo]] >> KillingField}} | {{classbox|[[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo (UT)|ZoneInfo (UT)]] >> KillingField (Package: Botpack)}} | ||
This zone does nothing. It is used by the following AI functions in the [[Legacy:Assault|Assault]] game type class to affect the behaviour of the bots. | This zone does nothing. It is used by the following AI functions in the [[Legacy:Assault|Assault]] game type class to affect the behaviour of the bots. | ||
For examples of it s use see AS-Mazon and AS-Overlord. | |||
==Methods== | |||
; bool FindSpecialAttractionFor ([[Legacy:Bot (UT)|Bot (UT)]] aBot) : | |||
; bool NeverStakeOut ([[Legacy:Bot (UT)|Bot (UT)]] Other) : As far as I can tell from an exceptionally cursory examination of the function it ensures the bots don't stand around and admire the scenery. | |||
[[Category:Legacy Class (UT)|{{PAGENAME}}]] |
Latest revision as of 13:16, 23 May 2003
This zone does nothing. It is used by the following AI functions in the Assault game type class to affect the behaviour of the bots.
For examples of it s use see AS-Mazon and AS-Overlord.