UE3:EditorViewportInput (UT3): Difference between revisions

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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.


==Properties==
==Properties==
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| Name
| Name
| 'Tilde'
| 'Tilde'
|}
|-
| {{tl|Bindings||Input}}[2]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "DELETE"
|-
| Name
| 'Delete'
|}
|-
| {{tl|Bindings||Input}}[3]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "EDCALLBACK ACTORPROPS"
|-
| Name
| 'F4'
|}
|-
| {{tl|Bindings||Input}}[4]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Alt
| True
|-
| Command
| "QUIT_EDITOR"
|-
| Name
| 'F4'
|}
|-
| {{tl|Bindings||Input}}[5]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "EDCALLBACK SURFPROPS"
|-
| Name
| 'F5'
|}
|-
| {{tl|Bindings||Input}}[6]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "EDCALLBACK LEVELPROPS"
|-
| Name
| 'F6'
|}
|-
| {{tl|Bindings||Input}}[7]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "ACTOR SELECT ALL"
|-
| Name
| 'A'
|-
| Shift
| True
|}
|-
| {{tl|Bindings||Input}}[8]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "POLY SELECT MATCHING BRUSH"
|-
| Name
| 'B'
|-
| Shift
| True
|}
|-
| {{tl|Bindings||Input}}[9]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "POLY SELECT ADJACENT COPLANARS"
|-
| Name
| 'C'
|-
| Shift
| True
|}
|}
|-
|-
Line 201: Line 317:
| Shift
| Shift
| True
| True
|}
|-
| {{tl|Bindings||Input}}[2]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "DELETE"
|-
| Name
| 'Delete'
|}
|}
|-
|-
Line 374: Line 477:
| Shift
| Shift
| True
| True
|}
|-
| {{tl|Bindings||Input}}[3]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "EDCALLBACK ACTORPROPS"
|-
| Name
| 'F4'
|}
|}
|-
|-
Line 547: Line 637:
| Name
| Name
| 'D'
| 'D'
|}
|-
| {{tl|Bindings||Input}}[4]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Alt
| True
|-
| Command
| "QUIT_EDITOR"
|-
| Name
| 'F4'
|}
|}
|-
|-
Line 717: Line 791:
| Name
| Name
| 'Escape'
| 'Escape'
|}
|-
| {{tl|Bindings||Input}}[5]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "EDCALLBACK SURFPROPS"
|-
| Name
| 'F5'
|}
|}
|-
|-
Line 762: Line 823:
| Name
| Name
| 'Tab'
| 'Tab'
|-
| Shift
| True
|}
|-
| {{tl|Bindings||Input}}[6]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "EDCALLBACK LEVELPROPS"
|-
| Name
| 'F6'
|}
|-
| {{tl|Bindings||Input}}[7]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "ACTOR SELECT ALL"
|-
| Name
| 'A'
|-
| Shift
| True
|}
|-
| {{tl|Bindings||Input}}[8]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "POLY SELECT MATCHING BRUSH"
|-
| Name
| 'B'
|-
| Shift
| True
|}
|-
| {{tl|Bindings||Input}}[9]
|
{| class="list defaults"
! {{tl|KeyBind||Input|Member}}
! Value
|-
| Command
| "POLY SELECT ADJACENT COPLANARS"
|-
| Name
| 'C'
|-
|-
| Shift
| Shift

Latest revision as of 02:05, 26 July 2008

UT3 Object >> UIRoot >> Interaction >> Input >> EditorViewportInput
Package:
Editor
Direct subclass:
ObjectEditorViewportInput
This class in other games:

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties

Editor

Type: EditorEngine


Default values

Property Value
Bindings[0]
Member Value
Command "MODE WIDGETMODECYCLE"
Name 'SpaceBar'
Bindings[1]
Member Value
Command "MODE WIDGETCOORDSYSTEMCYCLE"
Name 'Tilde'
Bindings[2]
Member Value
Command "DELETE"
Name 'Delete'
Bindings[3]
Member Value
Command "EDCALLBACK ACTORPROPS"
Name 'F4'
Bindings[4]
Member Value
Alt True
Command "QUIT_EDITOR"
Name 'F4'
Bindings[5]
Member Value
Command "EDCALLBACK SURFPROPS"
Name 'F5'
Bindings[6]
Member Value
Command "EDCALLBACK LEVELPROPS"
Name 'F6'
Bindings[7]
Member Value
Command "ACTOR SELECT ALL"
Name 'A'
Shift True
Bindings[8]
Member Value
Command "POLY SELECT MATCHING BRUSH"
Name 'B'
Shift True
Bindings[9]
Member Value
Command "POLY SELECT ADJACENT COPLANARS"
Name 'C'
Shift True
Bindings[10]
Member Value
Command "DUPLICATE"
Name 'D'
Shift True
Bindings[11]
Member Value
Command "ACTOR SELECT MATCHINGSTATICMESH"
Name 'E'
Shift True
Bindings[12]
Member Value
Command "POLY SELECT ADJACENT FLOORS"
Name 'F'
Shift True
Bindings[13]
Member Value
Command "POLY SELECT MATCHING GROUPS"
Name 'G'
Shift True
Bindings[14]
Member Value
Command "POLY SELECT MATCHING ITEMS"
Name 'I'
Shift True
Bindings[15]
Member Value
Command "POLY SELECT ADJACENT ALL"
Name 'J'
Shift True
Bindings[16]
Member Value
Command "POLY SELECT MEMORY SET"
Name 'M'
Shift True
Bindings[17]
Member Value
Command "ACTOR LEVELCURRENT"
Name 'M'
Bindings[18]
Member Value
Command "ACTOR MOVETOCURRENT"
Control True
Name 'M'
Bindings[19]
Member Value
Command "SELECT NONE"
Name 'N'
Shift True
Bindings[20]
Member Value
Command "POLY SELECT MEMORY INTERSECT"
Name 'O'
Shift True
Bindings[21]
Member Value
Command "POLY SELECT REVERSE"
Name 'Q'
Shift True
Bindings[22]
Member Value
Command "POLY SELECT MEMORY RECALL"
Name 'R'
Shift True
Bindings[23]
Member Value
Command "POLY SELECT ALL"
Name 'S'
Shift True
Bindings[24]
Member Value
Command "POLY SELECT MATCHING TEXTURE"
Name 'T'
Shift True
Bindings[25]
Member Value
Command "POLY SELECT MEMORY UNION"
Name 'U'
Shift True
Bindings[26]
Member Value
Command "POLY SELECT ADJACENT WALLS"
Name 'W'
Shift True
Bindings[27]
Member Value
Command "POLY SELECT MEMORY XOR"
Name 'X'
Shift True
Bindings[28]
Member Value
Command "POLY SELECT ADJACENT SLANTS"
Name 'Y'
Shift True
Bindings[29]
Member Value
Command "ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES"
Name 'Z'
Shift True
Bindings[30]
Member Value
Command "EDIT COPY"
Control True
Name 'C'
Bindings[31]
Member Value
Command "EDIT PASTE"
Control True
Name 'V'
Bindings[32]
Member Value
Command "DUPLICATE"
Control True
Name 'W'
Bindings[33]
Member Value
Command "EDIT CUT"
Control True
Name 'X'
Bindings[34]
Member Value
Command "TRANSACTION REDO"
Control True
Name 'Y'
Bindings[35]
Member Value
Command "TRANSACTION UNDO"
Control True
Name 'Z'
Bindings[36]
Member Value
Command "BRUSH ADD"
Control True
Name 'A'
Bindings[37]
Member Value
Command "BRUSH SUBTRACT"
Control True
Name 'S'
Bindings[38]
Member Value
Command "BRUSH FROM INTERSECTION"
Control True
Name 'I'
Bindings[39]
Member Value
Command "BRUSH FROM DEINTERSECTION"
Control True
Name 'D'
Bindings[40]
Member Value
Command "PREFAB SELECTACTORSINPREFABS"
Name 'P'
Shift True
Bindings[41]
Member Value
Command "ACTOR ALIGN SNAPTOFLOOR ALIGN=0"
Name 'End'
Bindings[42]
Member Value
Command "ACTOR ALIGN MOVETOGRID"
Control True
Name 'End'
Bindings[43]
Member Value
Command "CAMERA ALIGN"
Name 'Home'
Bindings[44]
Member Value
Command "CAMERA ALIGN ACTIVEVIEWPORTONLY"
Name 'Home'
Shift True
Bindings[45]
Member Value
Command "MAP BRUSH GET"
Control True
Name 'P'
Bindings[46]
Member Value
Command "ACTOR FIND KISMET"
Control True
Name 'K'
Bindings[47]
Member Value
Command "ACTOR SELECT ALL FROMOBJ"
Control True
Name 'A'
Shift True
Bindings[48]
Member Value
Command "ACTOR SYNCBROWSER"
Control True
Name 'B'
Bindings[49]
Member Value
Command "ACTOR DESELECT"
Name 'Escape'
Bindings[50]
Member Value
Command "CTRLTAB SHIFTDOWN=FALSE"
Control True
Name 'Tab'
Bindings[51]
Member Value
Command "CTRLTAB SHIFTDOWN=TRUE"
Control True
Name 'Tab'
Shift True