UE3:AnimationCompressionAlgorithm RemoveTrivialKeys (UT3): Difference between revisions

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'''Default value:''' 3.0E-4


====MaxPosDiff====
====MaxPosDiff====
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'''Default value:''' 1.0E-4


===Default values===
===Default values===

Latest revision as of 08:40, 23 May 2008

UT3 Object >> AnimationCompressionAlgorithm >> AnimationCompressionAlgorithm_RemoveTrivialKeys
Package:
Engine
This class in other games:

Removes trivial frames -- frames of tracks when position or orientation is constant over the entire animation -- from the raw animation data. If both position and rotation go down to a single frame, the time is stripped out as well.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'AnimationCompressionAlgorithm_RemoveTrivialKeys'

MaxAngleDiff

Type: float


Default value: 3.0E-4

MaxPosDiff

Type: float


Default value: 1.0E-4

Default values

Property Value
Description "Remove Trivial Keys"