Mapping concepts: Difference between revisions

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rough start
 
Rejecht (talk | contribs)
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* brush builders
* brush builders
* [[2D Shape Editor]]
* [[2D Shape Editor]]
* vertex editing
* [[Legacy:Vertex Editing|Vertex Editing]]
* rebuilding
* rebuilding
* adding actors
* adding actors

Revision as of 12:50, 14 October 2009

This article provides an overview on Unreal Engine mapping concepts.

Also see Legacy:Topics On Mapping for now.

The tools

Level editing

Level publishing

  • testing
  • cooking (UE3)
  • ...