Legacy:RelicStrength: Difference between revisions
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{{classbox|[[Legacy:Actor|Actor]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator|Mutator]] >> [[Legacy:Relic|Relic]] >> RelicStrength | {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> [[Legacy:Relic|Relic]] >> RelicStrength (Package: Relics)}} | ||
{{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Inventory (UT)|Inventory (UT)]] >> [[Legacy:Pickup (UT)|Pickup (UT)]] >> [[Legacy:TournamentPickup|TournamentPickup]] >> [[Legacy:RelicInventory|RelicInventory]] >> RelicStrengthInventory (Package: Relics)}} | |||
==Relic of Strength == | ==Relic of Strength == | ||
This relic is shaped like an axe. When you carry this any damage you do will be multiplied by 2, and when you shoot you'll have a purple shell encase your mesh for a split second to let others know that you're powered up with this relic. | This relic is shaped like an axe. When you carry this any damage you do will be multiplied by 2, and when you shoot you'll make an extra firing sound and have a purple shell encase your mesh for a split second to let others know that you're powered up with this relic. | ||
[[Category:Legacy Class (UT)|{{PAGENAME}}]] |
Latest revision as of 02:36, 27 May 2003
UT :: Actor (UT) >> Inventory (UT) >> Pickup (UT) >> TournamentPickup >> RelicInventory >> RelicStrengthInventory (Package: Relics)
Relic of Strength
This relic is shaped like an axe. When you carry this any damage you do will be multiplied by 2, and when you shoot you'll make an extra firing sound and have a purple shell encase your mesh for a split second to let others know that you're powered up with this relic.