UE3:UTVoteCollector (UT3)
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- Package:
- UTGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties
bInEndGameVote
Type: bool
bVoteDecided
Type: bool
GameInfoRef
Type: UTGame
Votes
Type: array<MapVoteInfo>
VRIClass
Type: class<UTVoteReplicationInfo>
Default value: Class'UTGame.UTVoteReplicationInfo'
VRIList
Type: array<UTVoteReplicationInfo>
WinningIndex
Type: int
Default value: -1
Default values
Property | Value |
---|---|
CollisionType | COLLIDE_CustomDefault |
Subobjects
Sprite
Class: Engine.SpriteComponent
Inherits from: Info.Sprite
No new values.
Structs
MapVoteInfo
Modifiers: native
The collection of maps + votes
- int MapID
- An INT id that represents this map.
- string Map
- The Name of the map
- byte NoVotes
- Number of votes this map has
Default values:
Property | Value |
---|---|
MapID | -1 |
Functions
Native functions
GetMapIndex
Other instance functions
AddVoteFor
AttachVoteReplicationInfo
function AttachVoteReplicationInfo (UTPlayerController PC)
BeginMidGameMapVote
function BeginMidGameMapVote (optional int CurWinIndex)
BroadcastVoteChange
CheckMapVoteCount
FindBestMap
function int FindBestMap ()
GetWinningMap
function string GetWinningMap ()
Initialize
MapVoteInProgress
function bool MapVoteInProgress ()
MapVotePassed
function MapVotePassed (int WinIdx)
NotifyEndGameVote
function NotifyEndGameVote ()
NotifyPlayerExiting
function NotifyPlayerExiting (UTPlayerController Player)
NotifyPlayerJoined
function NotifyPlayerJoined (UTPlayerController Player)
RemoveVoteFor
function RemoveVoteFor (out int CurrentVoteID)
TimesUp
function TimesUp ()