UE1:DeathMatchGame (RTNP)
Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> DeathMatchGame |
- Package:
- UnrealShare
- Direct subclasses:
- CloakMatch, DarkMatch, GravityMatch, KingOfTheHill, MarineMatch, TeamGame, TerranWeaponMatch, UPakGame
- This class in other games:
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DeathMatchGame.
Properties
Property group 'DeathMatchGame'
bChangeLevels
Type: bool
Modifiers: globalconfig
Default value: True
bHardCoreMode
Type: bool
Modifiers: globalconfig
Default value: True
bMegaSpeed
Type: bool
Modifiers: globalconfig
bMultiPlayerBots
Type: bool
Modifiers: globalconfig
FragLimit
Type: int
Modifiers: globalconfig
InitialBots
Type: int
Modifiers: globalconfig
Default value: 4
TimeLimit
Type: int
Modifiers: globalconfig
time limit in minutes
Internal variables
bAlreadyChanged
Type: bool
bDontRestart
Type: bool
bGameEnded
Type: bool
BotConfig
Type: BotInfo
BotConfigType
Default value: Class'UnrealShare.BotInfo'
GlobalNameChange
Type: string
Modifiers: localized
Default value: " changed name to "
NoNameChange
Type: string
Modifiers: localized
Default value: " is already in use"
NumBots
Type: int
RemainingBots
Type: int
RemainingTime
Type: int
TimeMessage
Type: string
Array size: 16
Modifiers: localized
Default value, index 0: "5 minutes left in the game!"
Default value, index 1: "4 minutes left in the game!"
Default value, index 10: "2..."
Default value, index 11: "1..."
Default value, index 12: "Time Up!"
Default value, index 13: "3 minutes left in the game!"
Default value, index 14: "2 minutes left in the game!"
Default value, index 15: "1 minute left in the game!"
Default value, index 16: "30 seconds left!"
Default value, index 17: "10 seconds left!"
Default value, index 18: "5 seconds and counting..."
Default value, index 19: "4..."
Default value, index 20: "3..."
Default values
Property | Value |
---|---|
AutoAim | 1.0 |
bDeathMatch | True |
BeaconName | "DM" |
bNoMonsters | True |
bPauseable | False |
bRestartLevel | False |
GameMenuType | Class'UnrealShare.UnrealDMGameOptionsMenu' |
GameName | "DeathMatch" |
MapListType | Class'UnrealShare.DMmaplist' |
MapPrefix | "DM" |
MaxPlayers | 10 |
ScoreBoardType | Class'UnrealShare.UnrealScoreBoard' |
Functions
Events
AcceptInventory
Overrides: GameInfo.AcceptInventory
InitGame
Overrides: GameInfo.InitGame
Login
Overrides: GameInfo.Login
PostBeginPlay
Overrides: GameInfo.PostBeginPlay
Timer
Overrides: GameInfo.Timer
Other instance functions
AddBot
Overrides: GameInfo.AddBot
CanSpectate
Overrides: GameInfo.CanSpectate
ChangeName
Overrides: GameInfo.ChangeName
EndGame
Overrides: GameInfo.EndGame
FindPlayerStart
Overrides: GameInfo.FindPlayerStart
GetIntOption
Overrides: GameInfo.GetIntOption
GetRules
Overrides: GameInfo.GetRules
IsRelevant
Overrides: GameInfo.IsRelevant
Killed
Overrides: GameInfo.Killed
LogGameParameters
Overrides: GameInfo.LogGameParameters
Logout
Overrides: GameInfo.Logout
PlayerJumpZScaling
Overrides: GameInfo.PlayerJumpZScaling
PlaySpawnEffect
Overrides: UnrealGameInfo.PlaySpawnEffect
ReduceDamage
Overrides: UnrealGameInfo.ReduceDamage
RestartGame
Overrides: GameInfo.RestartGame
SetGameSpeed
Overrides: GameInfo.SetGameSpeed
ShouldRespawn
Overrides: UnrealGameInfo.ShouldRespawn