UE2:BombTargetMessage (UT2004)

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UT2004 Object >> Actor >> Info >> LocalMessage >> BombTargetMessage
Package:
UnrealGame

null

Properties

TargetMessage

Type: string

Modifiers: localized


Default value: "Incoming Pass"

Default values

Property Value
bFadeMessage True
bIsConsoleMessage False
bIsUnique True
DrawColor
Member Value
A 200
B 200
G 200
R 200
Lifetime 1
PosY 0.65

Static functions

GetString

static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString