UE2:CutsceneGameInfo (U2XMP)
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Object >> Actor >> Info >> GameInfo >> DialogGameInfo >> U2GameInfo >> CutsceneGameInfo |
- Package:
- U2
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$Workfile: CutsceneGameInfo.uc $ Created By: Mark Poesch Created On: 2/18/2002 $Author: Mbaldwin $ $Date: 12/13/02 5:55p $ $Revision: 23 $
Properties
CutsceneUI
Type: Object.ComponentHandle
ScriptFile
Type: string
Default value: "Cutscene"
Default values
Property | Value |
---|---|
AirControl | 0.0 |
bCutsceneInputHandling | True |
bDisplayHud | False |
DefaultPlayerClassName | "" |
GameName | "CutScene" |
MutatorClass | "Engine.Mutator" |
Functions
Events
NextLevel
event NextLevel ()
Overrides: GameInfo.NextLevel
NextScene
event NextScene ()
Overrides: GameInfo.NextScene
NotifyHack
event NotifyHack ()
Overrides: U2GameInfo.NotifyHack
NotifyLevelChange
event NotifyLevelChange ()
Overrides: U2GameInfo.NotifyLevelChange
NotifyLevelChangeEnd
event NotifyLevelChangeEnd ()
Overrides: U2GameInfo.NotifyLevelChangeEnd
Other instance functions
AddDefaultInventory
function AddDefaultInventory (Pawn PlayerPawn)
Overrides: U2GameInfo.AddDefaultInventory
AllocateGameAIControllers
function AllocateGameAIControllers ()
Overrides: U2GameInfo.AllocateGameAIControllers
GameEvent
function GameEvent (name EventName, Actor Instigator, optional Actor OtherActor, optional name OtherInfo)
Overrides: U2GameInfo.GameEvent
GetCutsceneComponent
function string GetCutsceneComponent ()
GetCutsceneSubcomponent
function string GetCutsceneSubcomponent ()
NotifyCutSceneEnd
function NotifyCutSceneEnd ()
Overrides: U2GameInfo.NotifyCutSceneEnd
RestartPlayer
function RestartPlayer (Controller aPlayer)
Overrides: U2GameInfo.RestartPlayer
SetPlayerDefaults
function SetPlayerDefaults (Pawn PlayerPawn)
Overrides: U2GameInfo.SetPlayerDefaults