UE2:Effects (UT2003)

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UT2003 Object >> Actor >> Effects
Package:
Engine
Direct subclasses:
XHeavyWallHitEffect, Bubble, BulldogHeadlightCorona, Fragment, HitEffect, Lightning, PainterMark, RocketCorona
This class in other games:

Effects, the base class of all gratuitous special effects.

Default values

Property Value
bGameRelevant True
bNetInitialRotation True
bNetTemporary True
bUnlit True
CollisionHeight 0.0
CollisionRadius 0.0
RemoteRole ROLE_None