UE2:GUIMultiComponent (UT2003)
Object >> GUI >> GUIComponent >> GUIMultiComponent |
- Package:
- XInterface
- Direct subclasses:
- GUIComboBox, GUIFloatEdit, GUIListBoxBase, GUIMenuOption, GUINumericEdit, GUIPage, GUIPanel, GUIScrollBarBase, GUITabControl
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Class: xInterface.GUIMultiComponent
GUIMultiComponents are collections of components that work together. When initialized, GUIMultiComponents transfer all of their components to the to the GUIPage that owns them.
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Properties
Controls
Type: array<GUIComponent>
An Array of Components that make up this Control
FocusedControl
Type: GUIComponent
Which component inside this one has focus
Functions
Events
FindComponentIndex
FocusFirst
Overrides: GUIComponent.FocusFirst
FocusLast
Overrides: GUIComponent.FocusLast
LoseFocus
Overrides: GUIComponent.LoseFocus
MenuStateChange
Overrides: GUIComponent.MenuStateChange
NextControl
Overrides: GUIComponent.NextControl
PrevControl
Overrides: GUIComponent.PrevControl
SetFocus
Overrides: GUIComponent.SetFocus
Other instance functions
InitComponent
Overrides: GUIComponent.InitComponent
LoadINI
Overrides: GUIComponent.LoadINI
SaveINI
Overrides: GUIComponent.SaveINI