UE2:RoundhouseTurretProxy (U2)

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U2 Object >> Actor >> UseProxy >> TurretProxy >> RoundhouseTurretProxy
Package:
Vehicles

RoundhouseTurretProxy.uc $Author$ $Date$ $Revision$

Default values

Property Value
AlternateSkins[0] Shader'XMPWorldItemsT.DeployPoint.TeamSkinGlow_Red'
AlternateSkins[1] Shader'XMPWorldItemsT.DeployPoint.TeamSkinGlow_Blue'
bUsable True
HasProxyBall False
RepSkinIndex 1
StaticMesh StaticMesh'Arch_TurretsM.Small.RoundhouseTurretHousing'
TurretDamageScale 1.0

Events

Destroyed

event Destroyed ()

Overrides: TurretProxy.Destroyed