UE2:ScriptedTrigger (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (talk | contribs) (Auto-generated page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
UT2004 Object >> Actor >> Keypoint >> AIScript >> ScriptedSequence >> ScriptedTrigger
Package:
Gameplay
This class in other games:

ScriptedTrigger replaces Counter, Dispatcher, SpecialEventTrigger

Properties

TriggerController

Type: ScriptedTriggerController


Default values

Property Value
bNavigate False
Texture Texture'S_SpecialEvent'

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: ScriptedSequence.PostBeginPlay


Reset

event Reset ()

Overrides: ScriptedSequence.Reset


Other instance functions

NextNeededEvent

function name NextNeededEvent ()


TriggersEvent

function bool TriggersEvent (name E)


ValidAction

function bool ValidAction (int N)

Overrides: ScriptedSequence.ValidAction