UE2:TripLaserProxy (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (talk | contribs) (Auto-generated page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
U2 Object >> Actor >> TripLaserProxy
Package:
U2

null

Properties

Laser

Type: TripLaser


Default values

Property Value
bCollideActors True
bHardAttach True
bHidden True
CollisionHeight 10.0
CollisionRadius 10.0
RemoteRole ROLE_None

Events

BaseChange

singular event BaseChange ()

Overrides: Actor.BaseChange