UE2:ZoneInfo (UT2003)
- Package:
- Engine
- Direct subclasses:
- SkyZoneInfo, LevelInfo, WarpZoneInfo
- Known custom subclass:
- Wormbo/SelectableSkyZoneInfo
- This class in other games:
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ZoneInfo, the built-in Unreal class for defining properties of zones. If you place one ZoneInfo actor in a zone you have partioned, the ZoneInfo defines the properties of the zone. This is a built-in Unreal class and it shouldn't be modified.
Properties
Property group 'ZoneInfo'
bClearToFogColor
Type: bool
Clear to fog color if distance fog is enabled.
bDistanceFog
Type: bool
There is distance fog in this zone.
bSoftKillZ
Type: bool
bTerrainZone
Type: bool
There is terrain in this zone.
KillZ
Type: float
any actor falling below this level gets destroyed
Default value: -10000.0
KillZType
Type: Actor.eKillZType
passed by FellOutOfWorldEvent(), to allow different KillZ effects
LocationName
Type: string
Modifiers: localized
gam
ZoneTag
Type: name
Property group 'ZoneLight'
AmbientBrightness
Type: byte
AmbientHue
Type: byte
AmbientSaturation
Type: byte
Default value: 255
DistanceFogBlendTime
Type: float
Default value: 1.0
DistanceFogColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 0 |
B | 128 |
G | 128 |
R | 128 |
DistanceFogEnd
Type: float
Default value: 8000.0
DistanceFogStart
Type: float
Default value: 3000.0
EnvironmentMap
Type: Texture
Modifiers: const
TexUPanSpeed
Type: float
Default value: 1.0
TexVPanSpeed
Type: float
Default value: 1.0
Property group 'ZoneSound'
ZoneEffect
Type: I3DL2Listener
Modifiers: editinline
Property group 'ZoneVisibility'
bLonelyZone
Type: bool
This zone is the only one to see or never seen
ManualExcludes
Modifiers: editinline
Internal variables
AmbientVector
Type: Object.Vector
SkyZone
Type: SkyZoneInfo
Optional sky zone containing this zone's sky.
Terrains
Type: array<TerrainInfo>
Modifiers: const
Default values
Property | Value |
---|---|
bNoDelete | True |
bStatic | True |
Texture | S_ZoneInfo |
Functions
Iterator functions
ZoneActors
Events
ActorEntered
ActorLeaving
PreBeginPlay
Overrides: Actor.PreBeginPlay
Other instance functions
LinkToSkybox