UE3:ParticleModuleMaterialByParameter (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:11, 17 May 2008 by Wormbo (talk | contribs) (Auto-generated page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
UT3 Object >> ParticleModule >> ParticleModuleMaterialBase >> ParticleModuleMaterialByParameter
Package:
Engine
This class in other games:

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'ParticleModuleMaterialByParameter'

DefaultMaterials

Type: array<MaterialInterface>

Modifiers: editfixedsize


MaterialParameters

Type: array<name>

For Sprite and SubUV emitters only the first entry in these arrays will be valid. For Mesh emitters the code will try to match the order of the materials to the ones in the mesh material arrays.

See: UParticleModuleMaterialByParameter::Update

Default values

Property Value
bUpdateModule True