UE3:ParticleModuleLocation (UDK)

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Revision as of 11:47, 6 November 2009 by Unknown user (talk)
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UDK Object >> ParticleModule >> ParticleModuleLocationBase >> ParticleModuleLocation
Package:
Engine
This class in other games:


Properties

Property group 'Location'

StartLocation

Type: DistributionVector.RawDistributionVector

The location the particle should be emitted, relative to the emitter. Retrieved using the EmitterTime at the spawn of the particle.

Default value:

Member Value
Distribution DistributionStartLocation
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
  5. 0.0
  6. 0.0
  7. 0.0
  8. 0.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

Default values

Property Value
bSpawnModule True
bSupported3DDrawMode True