UE3:ParticleModuleMeshRotation (UDK)

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Revision as of 11:47, 6 November 2009 by Unknown user (talk)
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UDK Object >> ParticleModule >> ParticleModuleRotationBase >> ParticleModuleMeshRotation
Package:
Engine
This class in other games:


Properties

Property group 'Rotation'

bInheritParent

Type: bool

If TRUE, apply the parents rotation as well.

StartRotation

Type: DistributionVector.RawDistributionVector

Initial rotation in ROTATIONS (1 = 360 degrees). The value is retrieved using the EmitterTime.

Default value:

Member Value
Distribution DistributionStartRotation
LookupTable
  1. 0.0
  2. 360.0
  3. 0.0
  4. 0.0
  5. 0.0
  6. 360.0
  7. 360.0
  8. 360.0
  9. 0.0
  10. 0.0
  11. 0.0
  12. 360.0
  13. 360.0
  14. 360.0
LookupTableChunkSize 6
LookupTableNumElements 2
Op 2

Default values

Property Value
bSpawnModule True