UE3:SeqAct_HealDamage (UDK)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_HealDamage |
- Package:
- Engine
- Direct subclass:
- UTSeqAct_HealDamage
- This class in other games:
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Properties
Property group 'SeqAct_HealDamage'
DamageType
Type: class<DamageType>
HealAmount
Type: int
Amount of healing to apply
Internal variables
Instigator
Type: Actor
player that should take credit for the healing (Controller or Pawn)
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ObjCategory | "Actor" | ||||||||
ObjName | "Heal Damage" | ||||||||
VariableLinks[1] |
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VariableLinks[2] |
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