The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

Legacy:Engine

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Revision as of 15:39, 19 April 2002 by Wormbo (Talk | contribs)

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Object >> Subsystem >> Engine

The base class of the global application object classes.

Properties

config class<RenderDevice> GameRenderDevice 
config class<AudioSubsystem> AudioDevice 
config class<Console> Console 
config class<NetDriver> NetworkDevice 
config class<Language> Language 
config int CacheSizeMegs 
config bool UseSound 
float CurrentTickRate 
primitive Cylinder 
const client Client 
const renderbase Render 
const audiosubsystem Audio 
int TickCycles, GameCycles, ClientCycles 

Known subclasses