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Legacy:EnhancedItems/PlayerSphere

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This class is part of the enhancedItems package by Wormbo.

The PlayerSphere creates a sphere around a player.

[edit] Properties

float SizeAdjust 
The visible radius in UU of the sphere at DrawScale 1.
bool bUseVortexSphere 
Whether the default mesh should be replaced with the Mesh'ChaosUTMedia2.c_vortexsphere' from Chaos UT. (if that's available) This will also modify some properties if the mesh was found, so set it to false if you want to use your own mesh.

[edit] Methods

PreBeginPlay( ) 
Try to load Mesh'ChaosUTMedia2.c_vortexsphere' if bUseVortexSphere=True.
PostBeginPlay( ) 
Set MultiSkins[1] to Texture, because that's what's usually used as the texture when bMeshEnviroMap=False.

[edit] Subclasses in EnhancedItems-based Mods

  • InvulSphere – The shield effect of the Invulnerability holdable in Quake 3 Tournament, which deflects off projectiles and hurts other players real badly. ;)
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