I love the smell of UnrealEd crashing in the morning. – tarquin

Legacy:KCarWheelJoint

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 :: ... >> KConstraint >> KCarWheelJoint

Properties[edit]

Main[edit]

This appears to be the axle joint used by the Bulldog vehicle.

Karmaconstraint[edit]

bool bKSteeringLocked 
steering 'locked' in straight ahead direction
float KBraking 
torque applied to brake wheel
float KMaxSpeed 
max speed to try and reach using KMotorTorque (65535 = 1 rotation per second)
float KMaxSteerSpeed 
for steering controller (65535 = 1 rotation per second)
float KMaxSteerTorque 
for steering controller
float KMotorTorque 
torque applied to drive this wheel (can be negative)
float KProportionalGap 
for steering controller (65535 = 360 deg)
float KSteerAngle 
desired steering angle to achieve using controller (65535 = 360 deg)
float KSuspDamping 
float KSuspHighLimit 
float KSuspLowLimit 
float KSuspRef 
float KSuspStiffness 

Hidden[edit]

float KWheelHeight 
height of wheel relative to suspension centre