I don't need to test my programs. I have an error-correcting modem.

Legacy:VacuumZone

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UT :: Actor (UT) >> Info (UT) >> ZoneInfo (UT) >> VacuumZone (Package: Botpack)

A vacuum zone kills any player that enters it. It's just another messy way to die. This class behaves in a very similar manner to the PressureZone class, except that it doesn't need to be triggered.