My program doesn't have bugs. It just develops random features.
UE1:BubbleGenerator (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Decoration >> BubbleGenerator |
Contents |
- Package:
- UnrealShare
- This class in other games:
- U1, UT
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
BubbleGenerator.
[edit] Properties
[edit] Property group 'BubbleGenerator'
[edit] NumBubbles
Type: float
Default value: 15.0
[edit] Internal variables
[edit] i
Type: int
[edit] Default values
| Property | Value |
|---|---|
| bCollideActors | True |
| bStatic | False |
| CollisionHeight | 64.0 |
| CollisionRadius | 64.0 |
| DrawScale | 0.5 |
| Texture | Texture'UnrealShare.S_bubble1' |
[edit] States
[edit] Active
Modifiers: auto
[edit] Active.Timer
event Timer ()
Overrides: Decoration.Timer (global)
[edit] Active.Touch
event Touch (Actor Other)
Overrides: Actor.Touch (global)
[edit] Active.Trigger
Overrides: Decoration.Trigger (global)
[edit] Active.UnTouch
event UnTouch (Actor Other)
Overrides: Actor.UnTouch (global)
