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UE1:CS_PlayerLookAt (RTNP)

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RTNP Object >> Actor >> Triggers >> CutSeq >> CS_PlayerLookAt

Contents

Package: 
UDSDemo

The Unreal Director's Suite Release version: Jan 7th, 1999

[ CS_PlayerLookAt ]

Turns a player towards a spike tape.

[edit] Properties

[edit] Property group 'CS_PlayerLookAt'

[edit] bIgnorePitchNRoll

Type: bool


[edit] NewLocation

Type: name


[edit] Events

[edit] Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


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