My program doesn't have bugs. It just develops random features.

UE1:Flag1 (RTNP)

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RTNP Object >> Actor >> Decoration >> Flag1
Package: 
UnrealI
Direct subclass:
Flagb
This class in other games:
U1, UT

Flag1.

Default values[edit]

Property Value
bStatic False
DrawType DT_Mesh
Mesh LodMesh'UnrealI.Flag1M'
Physics PHYS_Walking
RemoteRole ROLE_SimulatedProxy
Texture Texture'UnrealI.Skins.JFlag11'

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay