Gah - a solution with more questions. – EntropicLqd
UE1:Flag1 (RTNP)
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| Object >> Actor >> Decoration >> Flag1 |
Contents |
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Flag1.
[edit] Default values
| Property | Value |
|---|---|
| bStatic | False |
| DrawType | DT_Mesh |
| Mesh | LodMesh'UnrealI.Flag1M' |
| Physics | PHYS_Walking |
| RemoteRole | ROLE_SimulatedProxy |
| Texture | Texture'UnrealI.Skins.JFlag11' |
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
