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UE1:FlakShell (RTNP)

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RTNP Object >> Actor >> Projectile >> FlakShell

Contents

Package: 
UnrealI
This class in other games:
U1, UT

FlakShell.

[edit] Default values

Property Value
AmbientGlow 67
bNetTemporary False
bUnlit True
Damage 70.0
LifeSpan 6.0
Mesh LodMesh'UnrealI.FlakSh'
MomentumTransfer 75000
Physics PHYS_Falling
RemoteRole ROLE_SimulatedProxy
Speed 1200.0

[edit] Functions

[edit] Events

[edit] Landed

event Landed (Object.Vector HitNormal)

Overrides: Actor.Landed


[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Timer

simulated event Timer ()

Overrides: Actor.Timer


[edit] Other instance functions

[edit] Explode

function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Projectile.Explode


[edit] ProcessTouch

function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch


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