Mostly Harmless

UE1:PatrolPoint (RTNP)

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RTNP Object >> Actor >> NavigationPoint >> PatrolPoint

Contents

Package: 
Engine
This class in other games:
U1, U2XMP, UT

PatrolPoint.

[edit] Properties

[edit] Property group 'PatrolPoint'

[edit] Nextpatrol

Type: name

next point to go to

[edit] numAnims

Type: byte


[edit] PatrolAnim

Type: name


[edit] PatrolSound

Type: Sound


[edit] pausetime

Type: float

how long to pause here

[edit] Internal variables

[edit] AnimCount

Type: int


[edit] lookdir

Type: Object.Vector

direction to look while stopped

[edit] NextPatrolPoint

Type: PatrolPoint


[edit] Default values

Property Value
bDirectional True
SoundVolume 128
Texture Texture'Engine.S_Patrol'

[edit] Events

[edit] PreBeginPlay

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay