Mostly Harmless
UE1:PatrolPoint (RTNP)
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| Object >> Actor >> NavigationPoint >> PatrolPoint |
Contents |
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PatrolPoint.
[edit] Properties
[edit] Property group 'PatrolPoint'
[edit] Nextpatrol
Type: name
next point to go to
[edit] numAnims
Type: byte
[edit] PatrolAnim
Type: name
[edit] PatrolSound
Type: Sound
[edit] pausetime
Type: float
how long to pause here
[edit] Internal variables
[edit] AnimCount
Type: int
[edit] lookdir
Type: Object.Vector
direction to look while stopped
[edit] NextPatrolPoint
Type: PatrolPoint
[edit] Default values
| Property | Value |
|---|---|
| bDirectional | True |
| SoundVolume | 128 |
| Texture | Texture'Engine.S_Patrol' |
[edit] Events
[edit] PreBeginPlay
event PreBeginPlay ()
Overrides: Actor.PreBeginPlay
