I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE1:SpectatorCam (UT)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT Object >> Actor >> Keypoint >> SpectatorCam

Contents

Package: 
BotPack
Direct subclass:
QuakeCam
This class in other games:
UE2Runtime, UT2003, UT2004

SpectatorCam.

[edit] Properties

[edit] Property group 'SpectatorCam'

[edit] bSkipView

Type: bool

spectators skip this camera when flipping through cams

[edit] FadeOutTime

Type: float

fade out time if used as EndCam

Default value: 5.0

[edit] Default values

Property Value
bClientAnim True
bDirectional True
CollisionHeight 40.0
CollisionRadius 20.0
DrawType DT_Mesh
Texture Texture'Engine.S_Camera'