I'm a doctor, not a mechanic

UE1:SpectatorCam (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT Object >> Actor >> Keypoint >> SpectatorCam
Package: 
BotPack
Direct subclass:
QuakeCam
This class in other games:
UT2003, UE2Runtime, UT2004

SpectatorCam.

Properties[edit]

Property group 'SpectatorCam'[edit]

bSkipView[edit]

Type: bool

spectators skip this camera when flipping through cams

FadeOutTime[edit]

Type: float

fade out time if used as EndCam

Default value: 5.0

Default values[edit]

Property Value
bClientAnim True
bDirectional True
CollisionHeight 40.0
CollisionRadius 20.0
DrawType DT_Mesh
Texture Texture'Engine.S_Camera'