Always snap to grid
UE1:TargetShadow (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- BotPack
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Default values
| Property | Value | ||||
|---|---|---|---|---|---|
| DrawScale | 0.2 | ||||
| MultiDecalLevel | 0 | ||||
| Rotation |
|
||||
| Texture | Texture'Botpack.energymark' |
[edit] Functions
[edit] Events
[edit] Tick
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick
[edit] Other instance functions
[edit] AttachToSurface
function AttachToSurface ()
Overrides: Decal.AttachToSurface
