Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:UBrowserServerListWindow (RTNP)

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Package: 
UBrowser
Direct subclass:
UBrowserFavoriteServers
This class in other games:
U1, UT

null

Properties[edit]

AutoRefreshTime[edit]

Type: int

Modifiers: config


bNoAutoSort[edit]

Type: bool

Modifiers: config


bNoSort[edit]

Type: bool


bPingResume[edit]

Type: bool


bPingResumeIntial[edit]

Type: bool


bPingSuspend[edit]

Type: bool


bSuspendPingOnClose[edit]

Type: bool


Default value: True

CompleteText[edit]

Type: string

Modifiers: localized


Default value: "Complete"

ErrorString[edit]

Type: string


Factories[edit]

Type: UBrowserServerListFactory

Array size: 10


Grid[edit]

Type: UBrowserServerGrid


GridClass[edit]

Type: string


Default value: "UBrowser.UBrowserServerGrid"

List[edit]

Type: UBrowserServerList


ListFactories[edit]

Type: string

Array size: 10

Modifiers: config


PingingText[edit]

Type: string

Modifiers: localized


Default value: "Pinging Servers"

PingState[edit]

Type: EPingState


PlayerCountName[edit]

Type: string

Modifiers: localized


Default value: "Players"

QueryDone[edit]

Type: int

Array size: 10


QueryFailedText[edit]

Type: string

Modifiers: localized


Default value: "Master Server Failed: "

QueryServerText[edit]

Type: string

Modifiers: localized


Default value: "Querying Master Server"

ServerCountName[edit]

Type: string

Modifiers: localized


Default value: "Servers"

SubsetList[edit]

Type: UBrowserSubsetList


SupersetList[edit]

Type: UBrowserSupersetList


TimeElapsed[edit]

Type: float


TotalPinged[edit]

Type: int


TotalServers[edit]

Type: int


URLAppend[edit]

Type: string

Modifiers: config


Enums[edit]

EPingState[edit]

PS_QueryServer 
PS_QueryFailed 
PS_Pinging 
PS_RePinging 
PS_Done 

Instance functions[edit]

AddFavorite[edit]

function AddFavorite (UBrowserServerList Server)


AddSubset[edit]

function AddSubset (UBrowserSubsetFact Subset)


AddSuperSet[edit]

function AddSuperSet (UBrowserServerListWindow Superset)


BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowWindow.BeforePaint


Created[edit]

function Created ()

Overrides: UWindowWindow.Created


CreateFactories[edit]

function CreateFactories ()


Paint[edit]

function Paint (Canvas C, float X, float Y)

Overrides: UWindowDialogClientWindow.Paint


PingFinished[edit]

function PingFinished ()


Query[edit]

function Query (optional bool bBySuperset, optional bool bInitial, optional bool bInNoSort)


QueryFinished[edit]

function QueryFinished (UBrowserServerListFactory Fact, bool bSuccess, optional string ErrorMsg)


Refresh[edit]

function Refresh (optional bool bBySuperset, optional bool bInitial, optional bool bSaveExistingList, optional bool bInNoSort)


RefreshSubsets[edit]

function RefreshSubsets ()


RemoveOldServers[edit]

function RemoveOldServers ()


RemoveSubset[edit]

function RemoveSubset (UBrowserSubsetFact Subset)


RemoveSuperset[edit]

function RemoveSuperset (UBrowserServerListWindow Superset)


RePing[edit]

function RePing ()


Resized[edit]

function Resized ()

Overrides: UWindowWindow.Resized


ResumePinging[edit]

function ResumePinging ()


ShutdownFactories[edit]

function ShutdownFactories (optional bool bBySuperset)


SuspendPinging[edit]

function SuspendPinging ()


TagServersAsOld[edit]

function TagServersAsOld ()


Tick[edit]

function Tick (float Delta)

Overrides: UWindowWindow.Tick


WindowHidden[edit]

function WindowHidden ()

Overrides: UWindowWindow.WindowHidden


WindowShown[edit]

function WindowShown ()

Overrides: UWindowWindow.WindowShown