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UE1:UMenuVideoClientWindow properties (RTNP)

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Properties[edit]

bInitialized[edit]

Type: bool


BitsText[edit]

Type: string

Modifiers: localized


Default value: "bit"

BrightnessHelp[edit]

Type: string

Modifiers: localized


Default value: "Adjust display brightness."

BrightnessSlider[edit]

Type: UWindowHSliderControl


BrightnessText[edit]

Type: string

Modifiers: localized


Default value: "Brightness"

ColorDepthCombo[edit]

Type: UWindowComboControl


ColorDepthHelp[edit]

Type: string

Modifiers: localized


Default value: "Select a new color depth."

ColorDepthText[edit]

Type: string

Modifiers: localized


Default value: "Color Depth"

ConfirmDriver[edit]

Type: UWindowMessageBox


ConfirmDriverText[edit]

Type: string

Modifiers: localized


Default value: "This option will restart Unreal now, and enable you to change your video driver. Do you want to do this?"

ConfirmDriverTitle[edit]

Type: string

Modifiers: localized


Default value: "Change Video Driver"

ConfirmSettings[edit]

Type: UWindowMessageBox


ConfirmSettingsCancelText[edit]

Type: string

Modifiers: localized


Default value: "Your previous video settings have been restored."

ConfirmSettingsCancelTitle[edit]

Type: string

Modifiers: localized


Default value: "Video Settings Change"

ConfirmSettingsText[edit]

Type: string

Modifiers: localized


Default value: "Are you sure you wish to keep these new video settings?"

ConfirmSettingsTitle[edit]

Type: string

Modifiers: localized


Default value: "Confirm Video Settings Change"

ConfirmSkinTextureDetail[edit]

Type: UWindowMessageBox


ConfirmTextureDetailText[edit]

Type: string

Modifiers: localized


Default value: "Increasing texture detail above its default value may degrade performance on some machines.\n\nAre you sure you want to make this change?"

ConfirmTextureDetailTitle[edit]

Type: string

Modifiers: localized


Default value: "Confirm Texture Detail"

ConfirmWorldTextureDetail[edit]

Type: UWindowMessageBox


ControlOffset[edit]

Type: float


Default value: 20.0

Details[edit]

Type: string

Array size: 3

Modifiers: localized


Default value, index 0: "High"

Default value, index 1: "Medium"

Default value, index 2: "Low"

DetailTexturesCheck[edit]

Type: UWindowCheckbox


DetailTexturesHelp[edit]

Type: string

Modifiers: localized


Default value: "If checked, detail textures will be shown. Uncheck this to improve game performance."

DetailTexturesText[edit]

Type: string

Modifiers: localized


Default value: "Detail Textures"

DriverButton[edit]

Type: UWindowSmallButton


DriverButtonHelp[edit]

Type: string

Modifiers: localized


Default value: "Press this button to change your video driver."

DriverButtonText[edit]

Type: string

Modifiers: localized


Default value: "Change"

DriverDesc[edit]

Type: UWindowLabelControl


DriverHelp[edit]

Type: string

Modifiers: localized


Default value: "This is the current video driver. Use the Change button to change video drivers."

DriverLabel[edit]

Type: UWindowLabelControl


DriverText[edit]

Type: string

Modifiers: localized


Default value: "Video Driver"

DynamicLightsCheck[edit]

Type: UWindowCheckbox


DynamicLightsHelp[edit]

Type: string

Modifiers: localized


Default value: "If checked, dynamic lighting will be used in game."

DynamicLightsText[edit]

Type: string

Modifiers: localized


Default value: "Use Dynamic Lighting"

GuiSkinCombo[edit]

Type: UWindowComboControl


GuiSkinHelp[edit]

Type: string

Modifiers: localized


Default value: "Change the look of the User Interface windows to a custom skin."

GuiSkinText[edit]

Type: string

Modifiers: localized


Default value: "GUI Skin"

MinFramerateEdit[edit]

Type: UWindowEditControl


MinFramerateHelp[edit]

Type: string

Modifiers: localized


Default value: "If your framerate falls below this value, Unreal Tournament will reduce special effects to increase your framerate."

MinFramerateText[edit]

Type: string

Modifiers: localized


Default value: "Min Desired Framerate"

MouseHelp[edit]

Type: string

Modifiers: localized


Default value: "Adjust the speed of the mouse in the User Interface."

MouseSlider[edit]

Type: UWindowHSliderControl


MouseText[edit]

Type: string

Modifiers: localized


Default value: "GUI Mouse Speed"

OldSettings[edit]

Type: string


OldSkinDetail[edit]

Type: int


OldTextureDetail[edit]

Type: int


ResolutionCombo[edit]

Type: UWindowComboControl


ResolutionHelp[edit]

Type: string

Modifiers: localized


Default value: "Select a new screen resolution."

ResolutionText[edit]

Type: string

Modifiers: localized


Default value: "Resolution"

ScaleCombo[edit]

Type: UWindowComboControl


ScaleHelp[edit]

Type: string

Modifiers: localized


Default value: "Adjust the size of elements in the User Interface."

ScaleSizes[edit]

Type: string

Array size: 2

Modifiers: localized


Default value, index 0: "Normal"

Default value, index 1: "Double"

ScaleText[edit]

Type: string

Modifiers: localized


Default value: "Font Size"

ShowDecalsCheck[edit]

Type: UWindowCheckbox


ShowDecalsHelp[edit]

Type: string

Modifiers: localized


Default value: "If checked, impact and gore decals will be used in game."

ShowDecalsText[edit]

Type: string

Modifiers: localized


Default value: "Show Decals"

SkinDetailCombo[edit]

Type: UWindowComboControl


SkinDetailHelp[edit]

Type: string

Modifiers: localized


Default value: "Change the detail of player skins. Use a lower skin detail to improve game performance."

SkinDetailText[edit]

Type: string

Modifiers: localized


Default value: "Skin Detail"

TextureDetailCombo[edit]

Type: UWindowComboControl


TextureDetailHelp[edit]

Type: string

Modifiers: localized


Default value: "Change the texture detail of world geometry. Use a lower texture detail to improve game performance."

TextureDetailText[edit]

Type: string

Modifiers: localized


Default value: "World Texture Detail"