Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:UPakExplosion1 (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
RTNP Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteBallExplosion >> UPakExplosion1

Contents

Package: 
UPak

UPakExplosion1.

[edit] Properties

[edit] Count

Type: float


[edit] ShockSize

Type: float


[edit] Default values

Property Value
AmbientGlow 255
bMeshCurvy True
DrawScale 1.0
EffectSound1 None
LifeSpan 1.15
NumFrames 16
SpriteAnim[0] None
SpriteAnim[1] None
SpriteAnim[2] None
SpriteAnim[3] None
SpriteAnim[4] None

[edit] Events

[edit] Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick