Cogito, ergo sum

UE1:UPakExplosion1 (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
RTNP Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteBallExplosion >> UPakExplosion1
Package: 
UPak

UPakExplosion1.

Properties[edit]

Count[edit]

Type: float


ShockSize[edit]

Type: float


Default values[edit]

Property Value
AmbientGlow 255
bMeshCurvy True
DrawScale 1.0
EffectSound1 None
LifeSpan 1.15
NumFrames 16
SpriteAnim[0] None
SpriteAnim[1] None
SpriteAnim[2] None
SpriteAnim[3] None
SpriteAnim[4] None

Events[edit]

Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick